Did problem-solving activities during the Hour of Code get some of your students interested in going further? Retro-Coding may be just what they’re looking for. Honor tradition and start with a “Hello World!” program and a couple of simple Logo activities. Next, learn how to use drag-n-drop programming to journey to 1972 and recreate Pong, the first commercially successful video game.” Finally, delve into the Processing language for a bit of simple animation, such as that used to make the Stix in 1981’s Qix game.